![]() If you have especially bad luck, you may find that a single severe malfunction is enough to end your current cycle. Multiple malfunctions, each with separate elimination requirements, can be in place at once. Conditions vary but might include a chore such as defeating a certain number of foes with a melee attack, acquiring hundreds of obolite shards, or equipping parasites. When a malfunction is in place, you can eliminate one or more with artifacts or a consumable item, or you can satisfy certain conditions to dispel the malfunction. Weigh the risk of a malfunction when you can Image: Housemarque/Sony Interactive Entertainment via Polygon Typically, weaker malfunctions occur first, followed by a critical malfunction that has more severe impact. They can also scramble your map or reduce your Returnal integrity meter’s size. Malfunctions come in a wide range and may impact everything from your defense rating to your ability to equip new weapons. However, as ether is relatively uncommon, you may prefer to simply risk the malfunction. You can spend ether to purify the relevant target and eliminate that threat. Nearing them prompts a warning overlay that displays the approximate likelihood that a malfunction will result. Items and points of interest with malignancy generate a smoky purple haze. In Returnal, a malfunction is a negative status ailment inflicted when Selene interacts with malignant items, chests, and so forth.
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